So in this blog we will be discussing:
Artifacts
Class Halls
Class Changes
Items
Professions
Artifacts
Craig Amai started talking about artifacts for Legion. Can I say I love his purple hair? <3
What is really interesting is the back story of all these amazing artifacts, not to mention all the different styles of each artifact.
This is a scythe created by Sargaras given to the first necrolyte that he sent to Azeroth. This scythe was used to purge the life of Deadwind pass. This artifact is for Affliction Warlock. The quest line starts you opening a gateway with the help of the Council of the Black Harvest... That is all I'm saying. I don't want to spoil anything for anyone, but in your quest you get to go into Karazhan to obtain your artifact!
These Artifacts have so many cool effects as well as bonuses. You can tell they really dove deep into the roots of the weapon and give it such character. This scythe will reap the soul of what you killed.
You then head to The Broken Isle to accrue Artifact Power, that you will need to unlock abilities for your weapon. No matter what you like to do weather it's pvp / raiding / quests, you have a chance to gain Artifact Power.
You need Artifact Power to unlock traits for the weapon, After you unlock your first trait you will have different choices on where to go with your tree.
In order to progress further into the tree you need to complete the rank (3/3, 2/2, etc) In the tree you will see Major Traits (Gold emblem around trait), these might help you decided where you would like to go in your tree.
You will eventually unlock all of the traits. You will receive first trait when you obtain your weapon. You will receive your first major trait almost at max level. He did say that it will take MONTHS to get all of the traits unlocked.
Another item you will see in Legion is Relics! Special items you can socket into your Artifact to increase it's power. They can also give you bonus ranks to certain traits in your Artifact tree. So you can decided what you want to increase, so something that might not be strong can become strong!
Relics come in many types (Fire,Water,Shadow,Earth, etc) At the top you see 2 symbols, those are the types of relics the Artifact can use.
Once you reach max level and then you can upgrade your Artifact. This will be a quest line that will have you do multiple tasks. When you upgrade your weapon you receive a new model.
In Legion there will be many other ways to change the way your weapon looks as well as multiple colors.
Looks like you can unlock different colors via achievements. You can also unlock colors via quests and / or slaying certain NPC's.
Here are the other Artifacts in Legion. ^_^ They look so good! I will link the Artifact reveal from Blizzard. The reveals gives backstory on the weapons, it's nice to know the backstory of the weapon your wielding.
Death Knight
Blood - Maw of the Damned
Frost - Icebringer and Frostreaper (Blades of the Fallen Prince)
Unholy - Apocalypse
Warrior
Protection - Scale of the Earth-Warder
Fury - Warswords of Valajar
Looks like they didn't show Arms weapon at Blizzcon but they're listed in the reveal.
Paladin
Holy - The Silver Hand
Retribution - Ashbringer
Protection - Truthguard
Druid
Balance - Scythe of Elune
Restoration - G'Hanir, the Mother Tree
Feral and Guardian Artifacts were not shown at Blizzcon, but it was later revealed on Battle.net
Monk
Brewmaster - Fu Zan, the Wanderer's Companion
Mistweaver - Sheilun, Staff of Mists
Windwalker - Fists of the Heavens
Rogue
Assassination - Anguish and Sorrow
Outlaw - The Dreadblades (Fate and Fortune)
Subtley - Fangs of the Devourer
Hunter
Beastmaster - Titanstrike
Marksman - Thas'dorah, Legacy of the Windrunners
Survival - Talonclaw, Spear of the Wild Gods
Shaman
Elemental - The Fist of Ra-Den
Enhancement - Doomhammer
Restoration Artifact was not revealed at Blizzcon, but was later reveled on Battle.net
Shaman Artifact Reveal
Priest
Discipline - Light's Wrath
Holy- Tuure, Beacon of the Naaru
Shadow - Xal'atath, Blade of the Black Empire
Priest Artifact Reveal
Mage
Arcane - Aluneth, Greatstaff of the Magna
Fire - Felo'melorn
Frost - Ebonchill
Warlock was not revealed besides the Deadwind Harvester, but it is on Battle.net
Warlock Artifact Reveal
Demon Hunter reveal via Battle.net
Demon Hunter Artifact Reveal
Class Halls
They are also known as order halls, and the devs really wanted to make sure the class hall represented the class. So we will see many areas that have meaning to each class, some areas have a backstory as to why this is significant to a specific class. I really love that Blizzard put so much detail into Class Halls. Seems like this Expansion will have so much Lore. ^_^ They only show 1 Class Hall, Druids.
The Dreamgrove is in Val'shara. It's a location where the fabric between the Emerald Dream and Azeroth is at it's thinnest. Druids will only be allowed inside the Dreamgrove.
Every Class Hall will have a Shrine or Alter that you can use to empower your Artifact.
You will get to learn the backstory of your Class Champion. Most of the Class Champions are important figures in Azeroth, some are even leaders. Oooh does that mean we can get people like Varian, Yrel or Thrall as our class champions?!! Maybe we can even have apparitions as our champions like Rhonin! The ideas are endless.
This is a new portal to content in Legion. This map will help you decided where you would want to start questing, as well as give you new content through out leveling.
Some classes will get class specific content, like demon hunting quests and pick pocketing quests.
So many class features and bonuses, some are unique to the class and some are shared. Armor Stance, will let you show off armor sets you have gain from content. Hunter's have a lodge that gives them flight access that no one else has. Druids have the dreamway that allows them to connect to other natural locations. Warriors have an arena where they can duel NPC's and other Warriors.
Every class will have a way to get back to their Class Hall (Much like a Deathgate). Each one will be specific to each class.
Class Changes
Kris Zierhut started off by saying they really looked into classes to make sure they really coincided with the fantasy their about. They want class spells and abilities to stay within their theme. Each class and spec should be unique.
They wanted to empower some classes in Legion. Death Knights are one of them, they decided to clean up how you use Runes. 1 type of Rune (instead of 3 types), you still have 6 of them. Fury Warrior is another class, with having to keep track of your charges. No more having to constantly track buffs. World wind abilities now aoe for several secs after, no need to pay attention to meat cleaver. During Enrage you can do Raging Blow as much as you want, no more Raging Blow charges. Any buff and debuff controlling how characters worked, were either eliminated or used for a resource. For Mages Arcane charges are now a resource.
New Mastery called Savant, increases how much mana you have. Higher mastery higher the mana, more spells you can cast hence more damage going out.
Survival Hunter is now melee! All melee spells are back! Harpoon, Raptor Strike, Mongoose Bite and Lacerate.
Discipline Priest are going back to atonement, dealing damage is how they heal.
Subtlety Rogues are now going to be real ninja's. With Shadowdance every time you do a finishing move you have a 20% chance of going back into stealth, the stealth does not break even when you take damage. Shadowstrike allows you to teleport to a target, you can do ambush to the target as a opener.
Demonology Warlocks have more minions to summon, and buffing and sending minions out are part of their core combat rotation.
Guardian Druids are no longer about dodgy circus bear, they are all about Armor, Health, and survivability.
Shadow Priest have a new resource Insanity, no more mana. They have different phases first their shadow form get's darker, then they spawn tentacles and then they become a Void.
They got rid of themed rows, spells that were similar to each other making you choose which one you wanted to use. Hundreds of Talents coming to Legion!
Professions
Paul Kubit starts of telling us about recipe acquisition, so basically you go out to the world and you find a NPC that coincides with your profession. This NPC will then continue to give you quests that will give you recipes, while learning the back story about the NPC.
Mining Nodes & Herbs are shared.
YES!!! NO MORE DRUIDS FLYING OFF WITH OUR HERBS!!!
Now you get ranked in your recipes, higher you rank the less materials and time it takes to craft. You can also pick stuff that are your favorites and move it to the top. I wonder if you get higher with ranks will you be able to proc more, that would be nice. They now have a learned and unlearned tab. So you can now see what recipes you don't have and where to find them.
Obliterum is a craft item you use to increase the power of your crafted items. At level 110 you will receive a quest to build this Obliterum forge. You can turn crafted items into Obliterum with the forge.
Crafted Profession only use items will now be more special, engineer items will be made from guns(etc). All Jewelcrafting crafted necks will come with a gem slot.
Major Glyphs are removed in Legion. Minor glyphs will now be applied to a spell, you can now glyph as many spells as you want. Vantus Rune is a Raid buff.
Archaeologist will have a expansion long quest that takes them all around Azeroth. So many items to find!!
YOU CAN COOK BACON!
They want you to fishing to be more interactive. So no more being bored watching Netflix! You could catch a fish or a monster. Also 2 new bandages coming in Legion
Itemization
Matt Goss started off by saying they wanted people to remember what it was like to have that amazing Epic item that stood out and you were proud to have. Since Epics are a dime a dozen in WoW today they are now making these amazing items Legendary items. They are rare but they are not random. Legion will have better ways to find them.
Nice! So items scale up. Another option if people do not want to raid.
All I can is THANK YOU for the personal loot being traded.
Collections!! Wardrobe!! No longer having to hold on to items!! ACCOUNT WIDE!!!
Omg the top of the UI has a bar that tells you how many items you have. I have to get MAX ON ALL SLOTS!!!
OMG I can link my outfits to other people!! Even shows you items you don't have (shopping list).
WOW WOW WOW!!! All quests that gave you items that were completed, they will unlock it for you. Even items that you could equip 2 or more items. I can finally have a Ret look and a Holy look without spending so much damn gold!! Hide Shoulders!! Thank you some green items have terrible shoulders!!
TABARDS!!!!!!!! YES!!!!
WOW all that Transmog info... I can't wait to show you guys my sets!!
Next Blog will be about Overwatch. I am really enjoying the back story of all the characters. Till next time!